virtuality vs reality
Tuesday, May 4, 2010
vibecontrol.net
vibecontrol.net - the interactive megazine. it is a channel for online culture and a platform for communication under the aspect of progress. it functions as a display of digital lifestyle and independent art. vibecontrol.net activities are being supported by individual artists, collectives and companies. the interactive content is being created on a non-profit basis through the international independent artist network. it has been described as an interactive self-growing magazine, a sustainable entity that stands alone by itself. it is a virtual spot in reality that expands into a world floating freely in a universe of sound, colour and shape. since 1998 it has created many exciting ventures some of which took on a life of their own. it has been a playground and an inspiration for a new generation of artists, it has provided a showground for multimedia, technology and interactive art. it is an evermorphing cybersomething that wants to be experienced. the vibecontrol.net userinterface has always been a very unusual design exercise, it was always experimental, progressive and very playful, truly unique. the basic idea was to transport the essence of the experience from the analogue world into the digital domain. the interface and it's navigation, the consoles, were very much alive, interactivity was the main name of the game, the intention to stimulate and motivate the user to go further and explore. interactive content was presented through the use of various new technologies like java applets, quicktime, real player, shockwave, flash, metastream to name a few. of course those may not be so new anymore, some of them may be forgotten, but in the late 1900s it was somewhat revolutionary. keep in mind that that was the time were computer screens slowly started to make the transition from black&white to color, more or less. it was a constant race between software and hardware, improvement on every level, harddrives, ram, floppy to zip to cd-rom to dvd, scsci to usb to firewire, the first serious laptops (powerbooks), digital audio, video, all that happened more or less around the millenium. vibecontrol.net was never tired to try something new, livestreams, radio, tv, webcams, chat, forums, polls, you name it. besides the use of technological improvements and possibilities there really was a lot of creativity. the initial concept was so open that we were able to gather a diverse pool of artists and supporters, each one with an individual approach which enriched the overall performance and provided the basis for experimentation and exploration. the exchange of ideas, files, designs and concepts and the new ways of communication in return created output in the real world, events, productions, product. for those who are wondering why the content of vibecontrol.net remained static since the mid2000s the answer is simple: vibecontrol.net had to rest. much had happened fast and the original ideas had been sent ahead in time. now it was time to wait and sit back to see what would become of it all. vibecontrol 2.1 THE REAL will bring back some of the memories and will present a lot of new. at some point it didn't make sense to play catch-up with technologies and codes and gadgets and devices, it made sense to let things work out themselves. a lot of interesting things have happened lately, it seems like there are efforts to work the major bugs out of the systems. It has become exciting again to dig deeper and a lot of technological improvements are becoming widely available. vibecontrol.net has always been a conscious effort by conscious people to raise consciousness and 2.1 will use it's resources wisely. vibecontrol.net is slowly awakening from hybernation and wants to present itself in it's real skin.
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